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Announcements

Updates [Update] 12/28 (Fri) Update Details
Black Desert 2018-12-28 13:00

Greetings Adventurers.



Here is the Global Lab patch notes for December 28th, 2018.

With today's update, new changes are added including
the probability of success display for Enhancement, Shadow Arena improvements, and more.

Please read on for more detail.


 



[Updates]

● The probability of success will be displayed when enhancing through the Black Spirit.



[Shadow Arena]

● You cannot enter the Waragon Cave.

● [Berserker] Vision was made wider.

● [Tamer, Valkyrie, Witch, Wizard] Damage was increased.

● [Mystic] Wolf's Frenzy - Cannot be learned through skill books. 

● Monsters are now more likely to get debuffed.

● The Mansha will appear instead of the Catfishmen.

● The standard class appearances will be applied to characters that can be possessed.

● The Hungry Black Spirit damage has been decreased when it appears outside the Dark Fog.

● The Dark Fog will move slower.

● Monsters were fixed to attack. 

● The weather in Shadow Arena is not affected by the outside world.

● An effect will appear when a character gets possessed.

● The color of the icons of characters that can be possessed will match their class.

● You will now see other Black Spirits when you are still a Black Spirit.

● You can enter the Shadow Arena as a party of 3 or less.

●Emotes can be used in chat in the Shadow Arena.

● You can ping the map using the ` key. Members of your party can see the ping.

● A message will be displayed when the Dark Fog closes in.

● The minimap was shrunk down in the Shadow Arena.

● You will be asked to confirm if you want to enter before entering the Shadow Arena without any party members for party play.

● Match results window was changed.

● A message will be displayed saying that you will return to the server you were on previously when leaving the lobby.

● You can change your game settings in the Shadow Arena lobby.

● You can now enter the Shadow Arena without any restrictions.

- Multiple matches of Shadow Arena will be available at the same time.

- The match will begins once 30 adventurers enter. Adventurers that enters the arena after it starts will be sent to a new match.

● Shadow Arena will start automatically 90 seconds after 30 adventurers have entered.

- Adventurers can enter the Shadow Arena during the 90 seconds. Up to 50 adventurers can participate in a match.

 


[Archer]

● The abnormal hitting and sound effects of the Vedir summoned during Archer Ascension quests were fixed.

● The Vedir summoned during Archer Ascension quests was improved so that she can attack more naturally.

● Righteous Smite - The arrow effect was changed.

● Righteous Smite - Can be used while moving if used with a quick slot hotkey.

● Ultimate: Zephyr Leap - MP will be recovered when used in Greatbow stance.

● The following combos were improved to connect better:

- Radiant Explosion → Full Bloom

- Glide (Forward) → Spear of Slyvia

● Piercing Light - The speed of the starting motion was increased.

● Flow: Light's Trail - Casting speed was increased for when it is off cooldown.

● Flow: Light's Trail - Damage was decreased for when it is on cooldown.

● Light's Path - Casting speed of the first hit was increased.

● Absolute: Volant Kick - The decrease DP on a good hit effect was added.

● Absolute: Earth Shatter - Improved so that it can combo smoother with the skills Meteor Dive and Glide.

● The amount of resources required for the following skills were adjusted.

 






























































Skills



Before



After



Glide



200 Stamina



100 Stamina



Ensnare I



200 Stamina



30 MP



Ensnare II



180 Stamina



40 MP



Ensnare III



150 Stamina



50 MP



Zephyr Leap



400 Stamina



200 Stamina



Ultimate: Zephyr Leap



300 Stamina



200 Stamina



Winged Strike I - II



200 Stamina



100 Stamina



Winged Strike III



200 Stamina



150 Stamina



Covering Fire I - III



200 Stamina



100 Stamina



Covering Fire IV - V



200 Stamina



150 Stamina




 ● The height in which the fall motion activates was increased for these skills:

- Zephyr Leap

- Ultimate: Zephyr Leap

- Glide

● Righteous Fire - Its effects will be applied when Winged Strike is used in Crossbow stance.

● The MP recovery effect for the following skills was changed to be applied through the skill Righteous Fire:

- Winged Strike

- Flow: Light's Trail

● Glissade - Fixed the issue where damage would not get applied when using 1 hit.

● Skill Enhancement → Ultimate: Verdure Clout - Air Smash and Down Smash effects were added to the 2nd hit.

● Skill Enhancement → Verdure Ensnare - Air Smash was added to the 2nd hit.

● Skill Enhancement → Verdure Ensnare - Damage was increased.

- 556% x 3, 672% x 4 → 887% x 3, 1020% x 4

● Skill Enhancement → Deadly Explosion - Knockdown effect is now applicable in PvP.

● Skill Enhancement → Deadly Explosion - Damage was increased.

- 756% x 3 → 1044% x 3

● Skill Enhancement → Exploding Rain of Arrows - Knockdown effect was added to the last good hit.

● Skill Enhancement → Exploding Rain of Arrows - Damage was increased.

- 554% x 2, Max 5 Hits → 1175% x 2, Max 5 Hits

● Skill Enhancement → Deadly Explosion - The area of effect was adjusted and cooldown was increased by 5 seconds.

- 14 sec. → 19 sec.

● Winged Strike - Able to switch to Crossbow or Greatbow stance if Q or C is pressed after 1 hit.

- However, he will still enter Greatbow stance when using Winged Strike backward.

● Crossbow stance Winged Strike - After using 1 hit, hold LMB to fire the 2nd hit in the direction of the attack.

● Winged Strike, Light's Path, Tactical Strike - Aim was improved.

● Piercing Light II, III - Damage was increased.

- Lv. 2 - 973% x 5 → 1075% x 5

- Lv. 3 - 1180% x 5 → 1570% x 5

● Full Bloom - Monster Knockback effect was removed. Knockdown effect now applies to all situations on a good hit.

● Full Bloom → Luthraghon's Call combo was improved.

● Flow: Light's Trail - Commands were added.

- Glissade - Hold LMB after 2nd hit

- Luthraghon's Call - Press LMB or RMB or F after the skill

● Fixed the abnormal motion that happened when pressing RMB + certain direction key in Standby.

● Crossbow stance Zephyr Leap, Ultimate: Zephyr Leap - Bolt of Radiance can now be used as intended by pressing the hotkey after these skills.

● Glissade, Greatbow stance Ultimate: Zephyr Leap - The casting of the skill Black Spirit: Radiant Explosion was made more natural after these skills.

● Glissade - Changed so that Luthraghon's Call can be used after 1 hit.

● Glissade can be used in a combo after using Glide.

● Luthraghon's Call - No longer will push monsters back.

● Spear of Slyvia - Stun effect was changed to Bound effect.

● Spear of Slyvia - Critical Hit Rates were changed.
































Skill



Before



After



Spear of Slyvia I



20%



20%



Spear of Slyvia II



30%



40%



Spear of Slyvia III



40%



60%



Spear of Slyvia IV



50%



80%




● Meteor Dive, Zephyr Leap, Ultimate: Zephyr Leap - Improved to allow other skills to be used faster in a combo after these skills. 

● Righteous Fire - The following effect was changed:

- Target's MP(EP)/WP/SP -1% on every good hit → Movement Speed -10% for 5 sec.

● Evasion - Cannot be used in Greatbow stance when toggled.

● Gaping Darkness - The commands W+RMB were deleted.

● Glissade - Can only be used in Crossbow stance.

● Glissade - Other skills can be used even faster after the 3rd hit.

● Fixed the issue that made the abnormal motion happened when getting off a running horse.

● Greatbow Training - MP will be recovered on the 2nd hit.

● Greatbow Training - Breath of the Spirit will no longer activate when using this skill on horseback consecutively.

 


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